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The min-max values listed below are what you see when viewing the spell cards at character 2 right after starting the game. This is to allow an objective comparison of the strength of each spell. These values will increase with your character's level. See each spell's detailed view for level progression.

AssaultEdit

Level Name Price Target Cost Type Min. Max. Gain Notes
1 Skewer - Single Metal-Mana-16px - 90 110 -
1 Wire - Single - Electricity-Mana-16px 16 26 Electricity-Mana-16px
1 Static Electricity 9 crystal Single+ Electricity-Mana-16px Electricity-Mana-16px 36 59 - 41% chance to ht additional enemy
6 Bore 19 crystal Single Forest-Mana-16pxColorless-Mana-16px - 45 55 Metal-Mana-16px
6 Impale 19 crystal Single Metal-Mana-16px - 158 193 -
6 Turbine 19 crystal Single Air-Mana-16px - 20 24 Electricity-Mana-16pxElectricity-Mana-16px
9 Iron Maiden 35 crystal Single Metal-Mana-16pxMetal-Mana-16pxMetal-Mana-16px - 246 301 -
9 Lightening Rod 35 crystal Single Metal-Mana-16pxElectricity-Mana-16px Electricity-Mana-16px 107 179 -
9 Piston 35 crystal Single Fire-Mana-16pxColorless-Mana-16px - 70 84 Electricity-Mana-16px
13 Chain Lightning 100k gold Single+ Electricity-Mana-16pxElectricity-Mana-16pxColorless-Mana-16px Electricity-Mana-16px 41 69 - 70% chance of chaining up to 3 additional targets
17 Discharge 99 crystal All Electricity-Mana-16px+ Electricity-Mana-16px - - - Lose all Electricity-Mana-16px. For each Electricity-Mana-16px lost deal 11-19 Electricity-Mana-16px to all enemies
17 Electric Blast 99 crystal All Electricity-Mana-16pxElectricity-Mana-16pxElectricity-Mana-16px Electricity-Mana-16px 41 69 -
17 Mors Ex Machina 250k gold Single Metal-Mana-16pxMetal-Mana-16pxElectricity-Mana-16pxColorless-Mana-16pxColorless-Mana-16px - 335 410 -

TacticsEdit

Level Name Price Target Cost Effect
1 Defensive Mode 5k gold Self Metal-Mana-16px +43% shield. Does not end your turn.
1 High Voltage Mode 9 crystal Self Metal-Mana-16px +14  damage. Does not end your turn.
1 Offensive Mode 5k gold Self Metal-Mana-16px +24% Damage. Does not end your turn
6 Guard 19 crystal Party Metal-Mana-16px +55% shield and take 50% of all damage dealt to party until next turn
6 Power Save Mode 19 crystal Self Metal-Mana-16px Gain Electricity-Mana-16px at start of each turn and 11-14 health at the end of each turn.
9 Maintenance Mode 35 crystal Self Metal-Mana-16px Gain 17-21 health at the end of each turn. Does ot end your turn.
9 Overdrive Mode 35 crystal Self Metal-Mana-16px +12% damage and +18% shield. Does not end your turn.
13 Reckless Mode 59 crystal Self Metal-Mana-16px Cannot act while active. Player deals 75-125 Electricity-Mana-16px to random enemy and spends Electricity-Mana-16px  or exists this mode.
13 Repair Mode 59 Crystal Self Metal-Mana-16px Cannot act while active. Gain 71-87 health at end of this and next 3 turns.

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