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Automatron
Automatron yellow trans
Yellow Automatron
Statistics
Description
Health Unknown
Experience Unknown
Types Yellow
Green
Red
Blue
Purple
Attributes
Resistances Electricity-Mana-16px
Weaknesses Water-Mana-16px
Abilities
Smash
Arc Lightning
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[[]]
[[]]
[[]]
Locations
Unknown

Abilities Edit

Smash
Description
Attributes
Target Single
Type Unknown
Damage Unknown
Cost None
Gain Unknown
Opponent Gain Unknown
Other Effects Unknown
Price N/A
Level Requirement none


Used By
Unknown
Arc Lightning
Description
Attributes
Target All Opponents
Type Unknown
Damage Unknown
Cost Electricity-Mana-16pxElectricity-Mana-16pxElectricity-Mana-16px
Gain Unknown
Opponent Gain Unknown
Other Effects Unknown
Price N/A
Level Requirement none


Used By
Unknown


Notes Edit

The Automatron generates 1 Electricity-Mana-16px at the start of its turn; thus on the third turn it is able and wont to use its Arc Lightning ability.

Powerful hits on the Automatron have a chance to cause a Stagger effect. This prevents the Automatron's move for one turn. On its turn, it will generate 1 Electricity-Mana-16px as usual, and will 'Recover' from its Stagger condition.

  • Yellow
  • Green
  • Red
  • Blue

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